Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Sunday, February 10, 2013

Impasse Progress #3

Here's the latest version of the scene where the monster attacks, I'm going to walk away from this one for a bit to work on other scenes:




I've also put together some run cycle loops for the short scene after this, which will just show them running from the waste down:

And lastly, I roughed down a version of the very first scene:

Sunday, February 3, 2013

Saturday, January 19, 2013

Impasse

Gonna start posting progress stuff here for my student film, "Impasse", about a boy and his grandfather traveling across the countryside, when they run into a monster.


Here's a poster I made to promote it, and some character reference sheets.



And here's a test i did recently in flash, of the scene when the monster first strikes.


Sunday, February 12, 2012

Maya and Megaman

Was working on my character for Maya, the models not entirely done but I wanted to test my rig by rendering out an animated turn-around. Ill probably come back and re-do it once I finish the model off.


Here's some shots showing the poly distribution. The above animation was using poly smoothing.


And this is the character design I was working off, complete with turn around.



In other news I did an illustration of a character for one of my friends mega-man fan-game. It's of their custom robot-master, Nebula Man.



The projects called Mega Man Time Tangent.

Nebula Man even has a pretty sweet theme song. The video features an old design however.